Matt Blue

Abilities
Matt has the ability to manipulate an object's movement through time. The simplest form of this is pushing the object so it either moves faster or slower, although with enough magical energy and skill, he hypothetically could move objects through time directly (eg time travel), or even hold them still (time stop). Range is a huge limitation to this ability - even being a foot away from him is enough to double the magic's cost.

This ability is not at all like simple haste or slow spells that modify the target's ability to move. When Matt hastes someone to double their normal speed, they really are perceiving every second as two seconds. The side effects of this include increased attack power, reduced damage from physical attacks, and quicker reaction times. However, this is a huge stress on its user's body. Aside from increased air resistance and feedback from hitting enemies, not to mention getting tired quicker just because every second of the fight, the target of the haste spell is living multiple seconds, there are also side effects coming from the simple fact that the human body - and in fact most matter in the universe - is not particularly designed to be flung through the time stream like a ragdoll.

Matt also has another ability which is not immediately obvious. The time magic he performs is normally fairly expensive, since it's raw and direct with no finesse to it at all. However, Matt comes from a 'clan' of mages with different magical talents. The only similarity between the mages in Matt's (now mostly deceased) family is unusual magical efficiency with their particular sorcery. Unfortunately, high magical energy does not run in the family, and so most members of the Blue family are only able to peform their particular craft effectively. Any other forms of magic would be too costly for them to be able to practice effectively.